Washington, D.C. – Register for the next installment of the XR Community Discussion series. XR Access and the XR Association are proud to convene academia, industry, and civil society for an interactive and informative discussion on how accessibility in immersive technology can improve the immersive experience for individuals with neurodivergence.
Join XR Access and the XR Association on Tuesday, September 24, 2024, at 1:00 PM EST for a community discussion on neurodivergence in XR. Neurodivergence, encompassing conditions like autism, ADHD, and dyslexia, is a critical aspect of accessibility in immersive environments, and this interactive session aims to highlight how XR technologies can better serve neurodiverse individuals. Experts will share their insights on how immersive technology can be designed to meet the unique needs of neurodiverse users and foster inclusive, accessible experiences.
Speakers include:
- Olga Ivanova, CEO of VR Oxygen
- Kate Kalcevich, Head of Accessibility at Fable
- Jasmine Collins, PhD Student in Accessibility at Cornell Tech
Explore other XRA resources:
- XRA’S DEVELOPERS GUIDE, CHAPTER THREE: Accessibility & Inclusive Design in Immersive Experiences
- INCLUSIVE XR IN THE WORKPLACE: How Accessible Immersive Technologies Can Help Employers Upskill and Enable an Increasingly Diverse Workforce, developed in conjunction with the U.S. Department of Labor’s Partnership on Employment & Accessibility Technology (PEAT)
- XRAccessability.github.io, a one-stop resource for developers to find accessibility code solutions, developed in partnership with the XR Access Initiative
- InclusiveXR Fact Sheet
- Audio Cues Fact Sheet
- In case you missed it: Community Discussion on Haptics and Accessibility
- In case you missed it: Community Discussion on Audio Cues in Virtual Environments
- In case you missed it: Community Discussion on Closed Captioning
- In case you missed it: Community Discussion on Alternative Inputs