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Microsoft
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Sony Interactive Entertainment
Vive

Welcome to the XR Association

XRA is leading the way for the responsible development and adoption of XR by convening stakeholders, developing best practices and research, and advocating on behalf of our members and the greater XR industry. Association members represent the headset and technology manufacturers across the broad XR industry, including Google, HTC VIVE, Microsoft, Oculus from Facebook, and Sony Interactive Entertainment.

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VIRTUAL REALITY AND ITS POTENTIAL FOR EUROPE

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Immersive technology will be a leading force for job creation in the European economy over the next several years. To learn more about the impact #XR will have, see the newly released study from XRA and Ecorys, “XR and Its Potential for Europe”: bit.ly/3ybwJHS ... See MoreSee Less

1 day ago  ·  

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#Immersivetechnology will be a leading force for job creation in the European economy over the next several years. To learn more about the impact #XR will have, see this new study from XRA and @Ecorys: https://bit.ly/3ybwJHS

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RESEARCH & BEST PRACTICES

XRA'S DEVELOPERS GUIDE, CHAPTER THREE: Accessibility & Inclusive Design in Immersive Experiences

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The XRAlert provides a fast, free, and curated update about the rapidly evolving immersive tech industry brought you by the XR Association. Delivered every Tuesday, it covers everything you need to know about XR today, tomorrow, and on the horizon, and the people who make it happen.

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