XRA recently released a new chapter to its Developers Guide, “Accessibility & Inclusive Design in Immersive Experiences.” This resource offers developers a set of industry-backed best practices for developing XR software to enhance experiences for all users, not just those with disabilities.
Accessibility experts at XRA member companies came together to create this new resource and consulted with accessibility advocates. Hear directly from them about why this new chapter is so important:
Andrew Eiche
COOwl and Cable Slinger at Owlchemy Labs and Co-Chair of XRA’s Accessibility Working Group
Larry Goldberg
Senior Director and Head of Accessibility, Verizon Media and Co-Founder, XR Access Initiative
Christopher Patnoe
Head of Accessibility Programs and Disability Inclusion, Google and Co-Chair of XRA’s Accessibility Working Group