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XRA’S DEVELOPERS GUIDE, CHAPTER SIX: Designing for Youth Engagement and Wellbeing in Immersive Experiences
October 2025 – The latest chapter of the Developers Guide examines how teens experience immersive environments differently from adults. It...
XRA’S DEVELOPERS GUIDE, CHAPTER SIX: Designing for Youth Engagement and Wellbeing in Immersive Experiences
October 28, 2025
EMPOWERING NEURODIVERSE STUDENTS FOR THE WORKFORCE WHITEPAPER
October 2, 2025
THE NEXT GENERATION’S INSIGHTS ON IMMERSIVE TECHNOLOGY
June 9, 2025
INSIGHTS ON THE FUTURE OF XR IN MANUFACTURING
June 18, 2024
INSIGHTS ON THE FUTURE OF XR IN HEALTHCARE (Accessible Version)
January 16, 2024
XRA’S DEVELOPERS GUIDE, CHAPTER FIVE: Designing Immersive Solutions for Healthcare
January 10, 2024
INSIGHTS ON THE FUTURE OF XR IN HEALTHCARE
January 9, 2024
SURVEY OF XR TEACHING & LEARNING
May 9, 2023
XR INDUSTRY GUIDE TO DEVICE CLEANLINESS
May 2, 2023
INSIGHTS FROM TEACHERS ON THE FUTURE OF XR FOR EDUCATION
December 1, 2022
XRA’S DEVELOPERS GUIDE, CHAPTER FOUR: Designing Immersive Learning for Secondary Education
November 9, 2022
UTILIZING ACCURATE TERMINOLOGY: VISUALLY-INDUCED MOTION SICKNESS (VIMS)
December 6, 2021
LEARN MORE ABOUT XR FOR EQUITY IN THE WORKPLACE
November 4, 2021
INSIGHTS AND INDUSTRY TRENDS FOR HR AND LEARNING & DEVELOPMENT
November 3, 2021
INCLUSIVE XR IN THE WORKPLACE
October 5, 2021
2021 AR/VR/XR SURVEY REPORT
July 14, 2021
XR AND ITS POTENTIAL FOR EUROPE
May 13, 2021
XRA’S DEVELOPERS GUIDE, CHAPTER THREE: Accessibility & Inclusive Design in Immersive Experiences
October 27, 2020
A NEW REALITY IN IMMERSIVE TECHNOLOGY (XR): INSIGHTS AND INDUSTRY TRENDS
September 29, 2020
XRA RESEARCH MISSION STATEMENT
September 16, 2020
2020 AUGMENTED AND VIRTUAL REALITY SURVEY REPORT
July 2, 2020
HEALTH AND SAFETY OF VR USE BY CHILDREN IN AN EDUCATIONAL USE CASE
July 2, 2020
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