Friday, November 19th, 2021 – “The XR Association is eager to review the IEEE’s new white papers on XR ethics,” said Liz Hyman, CEO of the XR Association. “As the trade association of the XR ecosystem, we understand the importance of gathering all perspectives on emerging technologies and we greatly appreciate the time and effort that went into this research. IEEE’s work will no doubt inform our own as we continue to convene industry leaders and experts from academia, civil society, and government to further explore the potential of XR and ensure its responsible development and adoption. We believe XR will be the next major computing platform, and that it will enrich lives, provide unprecedented connection, and help define the future of work. That’s why it is so important that we take the time now to address concerns and tackle challenges. We have the advantage of hindsight, and can learn from past technology breakthroughs like the internet and social media. The XR Association announced earlier this year the formation of an advisory council (The Future of XR Advisory Council) to do just that and we’re looking forward to meeting in early 2022 to continue this conversation.”
ABOUT THE XR ASSOCIATION
The XR Association promotes the dynamic global growth of the XR industry, which includes virtual reality, augmented reality, mixed-reality, and future immersive technology. XRA is leading the way for the responsible development and adoption of XR by convening stakeholders, developing best practices and research, and advocating on behalf of our members and the greater XR industry.
The XR Association represents the broad ecosystem of the XR industry including headset manufacturers, technology platforms, component and peripheral companies, internet infrastructure companies, enterprise solution providers, and corporate end-users. The founders of XRA are Google, HTC Vive, Microsoft, Oculus from Facebook, and Sony Interactive Entertainment. To learn more about XRA membership, visit xra.org/joinus.